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August 25, 2006
What Matters versus What Counts
How do you decide the "most valuable"... the "best"... the "most significant" ??
Why Andre Agassi is on my list.
http://msn.foxsports.com/tennis/story/5892448?CMP=OTC-K9B140813162&ATT=199
When determining and understanding "value", it's all about what kind of difference the observed difference makes.
Posted by Malcolm Ryder at 1:44 PM | Comments (0) | TrackBack
August 22, 2006
The three flavors of Innovation
Talking about innovation is a way of talking about applied creativity. Most often, things being called innovation fit into one or more of these categories:
Category A - new solution applied to old problem
Category B - old solution applied to new problem
Category C - new solution applied to new problem
There's a set of first impressions that roughly correspond to the character of those "creative" categories; respectively:
a - "breakthrough" realizations
b - "ingenious" cleverness
c - "inspired" visions
But in practice, here are other important typical aspects that distinguish them. Another aspect that distinguishes the types are the modes by which they are usually expressed.

The modes range across types A through C. To track the differences clearly, consider these examples:
a - technical automation (e.g., photo-copiers) -- most similar to "processes"
b - scope extension (e.g., photography as art) -- most similar to "genres"
c - semantic invention (e.g., Helmut Newton's photography) -- most similar to "idioms"
And here, in parallel, are the conventional strategic business corollaries, ways that business makes itself innovative, with some actual examples from business:
a - positioning -- leverages context. Putting the browser everywhere, on the desk, on the phone, on the car dashboard, on the refrigerator...
b - core competency -- leverages knowledge. Ballet instructors teaching pro football players about stance and balance; UPS teaching other companies about logistics.
c - defensible differentiation -- leverages uniqueness. The Segway.
Meanwhile, the challenge of successfully innovating is overcome differently depending on what type of innovation is at hand... so the best choice of approach must be considered against its odds:
a - new solution applied to old problem: adoption
b - old solution applied to new problem: execution
c - new solution applied to new problem: compliance
While those options are not mutually exclusive in the moment of opportunity, they do show that there is (not surprisingly) the risk of picking the wrong innovation approach and its attendant resources for the possible circumstantial value of just being "new". So, as it turns out, from the management perspective, innovation must be designed.
Posted by Malcolm Ryder at 6:45 AM | Comments (0) | TrackBack
August 21, 2006
Innovative Disruption
This just in. For those of you who trust the trade mags, proof that the main cause of business problems is... doing business.
While 60% of the "innovation" ideas come from business unit leaders, according to the "winners" most of the resistance to those ideas comes from businesss unit staff. Since the staff were presumably led to the win, uhhh, what happened to the staff?

Ohhhh kayyyyy.
(Source: CIO Magazine, which you'll assume has some kind of copyright on the source material -- but not on the combination of materials as re-presented here, since I made the point of the juxtaposition when they didn't.) (On the other hand, don't try this trick at home, just because you saw it here.)
Posted by Malcolm Ryder at 5:28 PM | Comments (1) | TrackBack
August 20, 2006
How To Manage Strategy
This model for managing strategy abstracts the phases of a strategy's lifecycle and identifies the connections between the phases which bring about implementation and revision.
This management model offers two major areas of attention -- "Delivery" and "Support", borrowing the somewhat unusual British terminology for (respectively) production and maintenance that many people first encountered in the IT Infrastructure Library (ITIL). No other assumptions about the model's resemblance to ITIL should be drawn from this borrowing, as there is no other intentional resemblance.
Meanwhile, some observers may also get a sense of the Deming Cycle ("Plan, Do, Check, Act") from the illustration. That is not a particularly intentional resemblance either, but instead it just reflects that lifecycles are normally not difficult to lay out in a context of ongoing responsibility for quality or improvement.
The more important general observation is that a strategy is identified as a conceptual entity, so it is the life of the concept that is being managed. The distinction between delivery and support is to emphasize that one cluster of attention and activity is busy introducing and "staging" strategies while another cluster is busy aligning them to the realities of execution. Why is the distinction important?

The main reason is that we're so strongly tempted to see the lifecycle as a "pipeline" or "queue" -- and that might be a bad perspective. For example, one question that arises in that perspective is: how many different strategies are put into the "queue" by delivery, versus the capacity and rate of "support" to process them? If we imagine a "bottleneck" in processing, we imagine that we can explain failures of strategy that way. But this is not how strategies fail.
Strategies fail the same way a house falls apart. A cheap roof in a rainy season; a weak foundation on soft ground, and so forth. The house stands when all of its supports are good enough. They all need to be good enough at the same time. But you still don't put the roof on before the floor and the walls are there or at least framed.
The breakthrough observation is that while a new strategy may be adopted one phase after another, it doesn't leave behind the earlier phases as it progresses. Instead, it finally "lives" in all phases simultaneously, and all of its phases must be continually attended, if necessary rebuilt and/or reconnected, in the face of constant change.
Strategies fail due to incompatibilites that go unresolved -- at two levels of reckoning. At a high level akin to design, there is the issue of outright misfits, the square pegs against the round holes, things that just don't work together. At the low levels of operational detail, the problem is not like congestion in the pipe, but rather more like an erosion of structural integrity leading to fragility and a breakdown.
To make this issue more explicit, first consider the high level -- two points in the cycle that are major "reality checks" on the strategy.
- One is the decision on whether the strategy is important enough to develop in competition with other concerns. This is the matter of "optional" versus "must have", or as represented in the model, Portfolio vs. Requirement. Here, funders consider the investment versus the significance.
- The other most critical point is where the agreed concept has to be formally expressed (not just intended) as operations. In the model this is represented as Plan vs. Initiative. Here, people are concluding whether their effort has discernable impact of a valuable kind.
Why are these two points the most critical? Because a lot of the cycle is "thinking about" the strategy, and a lot of the cycle is "already using" the strategy -- but these two points represent where the strategy is accepted or rejected by the organization that must "realize" the strategy.
Also, they explain where a strategy not born of the organization can enter the organization, or where one born of the organization might have to exit. For example:
- Perhaps the strategy is actually delivered by a third party (including cases where a consultant or a new organizational leader brings it in, or where the example of some other organization's strategy is adopted).
- Perhaps the supporting organization exhibits a competency that indicates new options and probabilities, stimulating the conception and/or development of a new strategy. However, incompetency can signal the demise or retirement of an existing strategy.
Those two reality checks are prominent, but they are not effective on their own. The other points between lifecycle phases are also part of the decisiveness of the strategy's management in practice. They are required to move from one phase to another. The decisiveness comes from resolving the pairs, such as scenarios versus actors, or agreements versus policy.
Why do we say "versus" ? This refers to an aspect visible in an expanded view of the model (click here, then save or print landscape). Each of the pairs opposes two kinds of management resources -- an "artifact" resource against an "environment" resource.
- Artifacts (like scenarios and agreements) document the description of the concept in its current phase. These would be the items such as scenarios, agreements, initiatives, etc. (in blue). They communicate the strategy.
- Environments (like actors and policy) constrain the activity that the artifact indicates is necessary at each phase. These constraints in essence become the key ingredients of the strategy's workflow.
Realization of the strategy occurs mainly through synchronizing the communication of the strategy and the conduct of its activity appropriate to the communications. The synchronized pairs then become the "inputs" into their respective following lifecycle phases.
The expanded view of the model also reaches down to the low level of resolution detail. It points out that at each lifecycle phase, the processing of the synchronized input should be designed, and the model identifies what the phase design is like. For example, a key design parameter is "Fit to Organization"... at various phases shown in the model, "best practice" in this design aspect has the following features:
- Research is cross-disciplinary
- Modeling is iterative
- Publishing is cataloged
- Etc.
And as activities, each phase has a design with a "Functional Goal"; for example:
- Research is automated
- Modeling is synthetic (not organic)
- Publishing is networked
- Etc.
In terms of development, the model also maps to the conventional concerns of vision, mission and implementation:
- Vision is addressed through the span of the cycle from Adjusting (including its evaluation and measures inputs) through Research (including its scenarios and actors outputs).
- Mission is addressed likewise, from inputs to Modeling, through outputs from Publishing.
- Implementation sits between inputs to Tracking and outputs from Examining.
Given that arrangement, the most notable aspect is that Vision must stretch across strategy Delivery and strategy Support -- and while that span does not guarantee success, it's hard to think of a successful strategy that didn't span that way.
All that said, the model is a work in progress. As with most Archestra models, this one is intended to diagnostically expose points at which current efforts may have had a critical failure, or conversely where the development of efforts should prioritize attention.
For elaboration on the model's other design parameters of strategy management, or to provide your commentary on the model, contact me by email. Other commentary on the progress of process management is posted in the July 04, 2006 Archestra entry on "Managing the process of internal Business Change".
Posted by Malcolm Ryder at 9:05 AM | Comments (0) | TrackBack
August 12, 2006
Should we measure the ROI of IT?
Imagine not knowing whether spending on IT had any beneficial economic impact.
Should we measure the ROI of IT? Of course we should. But first we should learn how.
The ROI of IT is not difficult to understand. Confusion often begins with a poor articulation of the so-called "justification" for spending on technology. It's convenient to think of the justification as being synonymous with the return, but that hasn't prevented corporate America from deciding that it doesn't know what the ROI of IT is, has it?
The way out of the usual confusion is as follows:
1. Begin by understanding that you are spending on an *effect*, and that the technology is just a means. As the famous saying goes, "people don't buy drills, they buy holes."
2. Understand that "means" are not the same thing as "causes"... Despite automation, people decide what tools do. Decisions will either subvert or support the desired effect. Decisions create or destroy ROI.(See various writers, notably Paul Strassman, on the subject "Return on Management".)
3. Naturally, if the means have poor quality and are unsuitable to the task, they will inject either compensatory or remedial costs that will lower the potential overall economic benefit. But this "lowering" is because the potential extra cost of using the lesser-quality means is really a resource taken away from other more viable investment options. Returns are not found in budgets. Returns are found in portfolios.
4. Understand the actual role of IT. IT is simply a player on the bench. The game is won by the value of the plays. If you give your players the right assignments, then the play is run well and the impact of the play moves you to the goal. Assume that a poorly designed or inappropriate play will waste even a great player.
In sum, understand the difference between having IT that is good enough to enable the execution of the play, versus having plays good enough to win. You must invest in both, not one or the other. But IT does not cause the win. Except as regards IT's affect on the play, you cannot measure the ROI of IT with arithmetic; and since spending on IT is not usually the same decision as spending on strategy development, the correlation of IT spending against revenue or profit deltas is actually arbitrary for companies weak on strategy and IT architecture.
Posted by Malcolm Ryder at 10:16 AM | Comments (0) | TrackBack
August 7, 2006
Read once, Write many
Gil Grissom of Las Vegas CSI drills into the remains of Archimede's diary, featuring lots of smack about various Greek colleagues and babes, written during any of a series of famous bubble baths by which Archimedes is said to have discovered both buoyancy and the principle that ink smears.
According to story, jealous Christian scribes drained the tubs and wrote retaliatory remarks right on top of the original texts, thus inventing "tagging" and setting the stage for the South Bronx grafitti wars hundreds of years later.
Credits
Gil Grissom: Uwe Bermann, Stanford University's Linear Accelerator Center physicist, points to ...
Words: from a manuscript by Greek mathematician Archimedes at SLAC in Stanford, Calif.,
Gizmo: a high-power particle accelerator, set on "tickle", not "stun" or "kill"
Photo: AP Photo/Paul Sakuma
Posted by Malcolm Ryder at 6:56 AM | Comments (0) | TrackBack
August 5, 2006
Fear and Loathing, well, Mainly Fear, in the Garden of Good and Evil
(filed under "Customer Relationship Management")
Rose Hill Cemetery, Macon, GA - Duane Allman -- who in the 1970's made the south rise again by, more or less in this order, sliding an empty glass Coricidin bottle around on skinny metal cables, becoming a god, and dying under his motorcycle at age 24 -- spit out his peach last month at the news that the hit southern country classic "Blue Sky", by his not-dead-yet bandmate Dicky Betts, has become the national television theme song for Menopause.com.
Duane has turned over and spit once before, when to start the new millenium the Allman brothers fired Betts, who, oh that's right, wrote stuff that ranks Number Two on the Country Music Television's poll of the top twenty Greatest Southern Rock Songs of all time.
But this new coffin flipping level of distress can be matched only by that which accompanied Ingmar Bergmann's Swedish goddess of Agony Liv Ullman dancing on tabletops in the worst movie of all time, Ross Hunter's 1973 musical atrocity "Lost Horizon", readily available through eBay "on DVD with Deleted Scenes. "
Let's hope the DVD is blank. And, the Allman Bros were way stupid after Duane died. But who do we hold responsible for the TV theme song assignment? Is no one safe?
Posted by Malcolm Ryder at 10:04 PM | Comments (0) | TrackBack
Write Once, Read Many
And now, from the folks who brought us People Process Technology, this just in. The world's oldest computer chip, custodianship credited to the IBM Museum of Technology.

NOT.
Hey -- remember "PalmScript" ?
"Etch-A-Sketch" ?
"Unified Modeling Language" ?
"Moses" ?
"Bite marks" ?
Credits
Concept: Renee Ryder Mellon
Artifact: A tablet, said to be 7K yrs old, found in Bolivia. Look it up here...
Picture: belongs to the Associate Press. Bug them, not me.
Posted by Malcolm Ryder at 12:16 PM | Comments (0) | TrackBack
August 1, 2006
Run That By Me Again
Over at InformationWeek Daily, Alice LaPlante drops in on Microsoft's PR to add 15 minutes of infamy to MS's aging celebrity. Lamenting the news that the new Microsoft website enhances the fun for Explorer users and disses Firefox users, her excerpt of the Microsoft "12 Tenets" for ethical business conduct calls up this item :
Computer manufacturers and customers are free to add any software to PCs that run Windows. More broadly, every computer manufacturer and customer is free to install and promote any operating system, any application, and any Web service on PCs that run Windows. Ultimately, end users are free to choose which software they prefer to use.
Is there a lawyer in the house, or can we just pick someone from the fast readers' group? Does the paragraph above actually say anything that promises other manufacturers or customers the ability to use other stuff on the PC while the PC is actually running Windows?
Posted by Malcolm Ryder at 7:52 AM | Comments (0) | TrackBack